Global Observability & Transparency
Live Telemetry
& Network Metrics
Real-time data from the Minecraft server and Cloudflare Edge Anycast network. Statistics are aggregated without exposing private data or IP addresses.
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–today's peak
–yesterday's peak
–7-day average peak
–30-day average peak
–monthly record
–unique players
Infrastructure & Cloudflare Anycast Network
Edge traffic distribution, perimeter security, and a dedicated server cluster in Chile.
🌐 Cloudflare Global Edge
OPERATIONAL
Edge CDN cache
95.4%
Protocol & Encryption
TLS 1.3 / HTTP/3 QUIC
WAF & Anti-Scanner Shield
Active (Shield 2.0)
Main Data Centers:
🇨🇱 Santiago (SCL)~4ms
🇦🇷 Buenos Aires (EZE)~18ms
🇧🇷 Rio de Janeiro (GIG)~32ms
🇺🇸 Miami (MIA)~110ms
⚔️ Minecraft Server (mc.drakescraft.cl)
JAVA + BEDROCK
Cluster Performance
Target: 20 TPS
Cluster Location
Dallas, Texas (USA) · Game Hosting
Active Game Modes
6 game modes (Lab, Slimefun, OneBlock, SkyBlock, OneChunk, Classic Vanilla)
Perimeter Protection
Rate-Limiting & L4/L7 Active
When players are online
Average concurrent players by hour, shown in Chile time.
Recent days
Daily peak concurrent players.
Players online today
Everyone who has joined the server since midnight.
New players
Players who joined for the first time this week.
Where players connect from
Approximate player locations, aggregated by country without IP data.
Our community
Who plays, when they started, and their usual play times. Community statistics are collected without storing private information.
| Player | Country | Days | Since | Last seen | Usual play time |
|---|
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