Global Observability & Transparency

Live Telemetry
& Network Metrics

Real-time data from the Minecraft server and Cloudflare Edge Anycast network. Statistics are aggregated without exposing private data or IP addresses.

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–today's peak
–yesterday's peak
–7-day average peak
–30-day average peak
–monthly record
–unique players

Infrastructure & Cloudflare Anycast Network

Edge traffic distribution, perimeter security, and a dedicated server cluster in Chile.

🌐 Cloudflare Global Edge OPERATIONAL
Edge CDN cache 95.4%
Protocol & Encryption TLS 1.3 / HTTP/3 QUIC
WAF & Anti-Scanner Shield Active (Shield 2.0)
Main Data Centers:
🇨🇱 Santiago (SCL)~4ms
🇦🇷 Buenos Aires (EZE)~18ms
🇧🇷 Rio de Janeiro (GIG)~32ms
🇺🇸 Miami (MIA)~110ms
⚔️ Minecraft Server (mc.drakescraft.cl) JAVA + BEDROCK
Cluster Performance Target: 20 TPS
Cluster Location Dallas, Texas (USA) · Game Hosting
Active Game Modes 6 game modes (Lab, Slimefun, OneBlock, SkyBlock, OneChunk, Classic Vanilla)
Perimeter Protection Rate-Limiting & L4/L7 Active

When players are online

Average concurrent players by hour, shown in Chile time.

Recent days

Daily peak concurrent players.

Players online today

Everyone who has joined the server since midnight.

New players

Players who joined for the first time this week.

Where players connect from

Approximate player locations, aggregated by country without IP data.

Our community

Who plays, when they started, and their usual play times. Community statistics are collected without storing private information.

PlayerCountryDaysSinceLast seenUsual play time

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